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June 08 2011

01:16

Activating & Deactivating prefabs from a prefab pool VS simply moving them on and off-camera (iOS) - Unity Answers

Hm, the claim is made that activate/deactivate is expensive, such that I might want to try just moving the object off-camera

November 26 2010

20:23

December 24 2009

03:18

Firefox 3: Fix for Slow or Choppy Scrolling

Dunno if this'll do it, but I need to do *something* about the way ff3 is lagging
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